PM3.02 - Diddy Kong - Action - 0x74 CliffCatch

Entry Script (Common)

  1. FrameSpeedModifier { multiplier: 3.3334, unk: 0 }
  2. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (OnGround) }
  3. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  4. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (not(HasntTethered3Times)) }
  5. CreateInterrupt { interrupt_id: None, action: CliffWait, requirement: (AnimationEnd) }

Exit Script (Common)